daw42 / glslcookbook

Example code for the OpenGL Shading Language Cookbook - 2nd Edition (3rd Edition now available)

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did you even run the application after the changes you made ?

sajis997 opened this issue · comments

None of the application works properly, either getting a blank window, or the camera is inside the object. Even I had the issue with macros like #define uint unsigned int. It did not compile on my ubuntu system , had to get around with typedef unsigned int uint.

Please test the exaples if you really want to supprt the reader who spent resources on this.

Please note that the code has been updated to support GLM 0.9.6. Please try with GLM 0.9.6. Thanks.