darthdeus / comfy

Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.

Home Page:https://comfyengine.org

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Being able to configure Bloom

0Crackle0 opened this issue · comments

I think it might be a great idea to be able to configure how bloom works in the game. With being able to change the preset (BloomSettings) or the intensity, in order to better fit the need of the current project.

Maybe something like :
game_config_mut().bloom_intensity = 0.7;
game_config_mut().bloom_preset = BloomSettings::OLD_SCHOOL

If you see what I mean