"Easy Save"
darthdeus opened this issue · comments
At a high level it would be nice to have something like Easy Save in Unity for storing simple key/value pairs in the right way per platform.
On desktop this would mean in userprofile folders making it easy to work with Steam Cloud Save, on WASM probably something with LocalStorage.
The goal of this isn't to replace nanoserde/serde, but rather just allow doing a "I want to save/load XYZ" without having to care about doing the filesystem part properly. Especially if we'd also do the usual "don't write over existing save files", but instead save to a new file to avoid save corruption, etc.
I'd imagine this would be a separate comfy-save
crate that can also be disabled with a feature flag.