Dontsov Valentin's repositories
VoxelConeTracing
Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.
DXMinimalApp
Minimal DirectX application. It's created for an internal lecture about GPU capabilities.
Satisfaction-solution
Solution for the contest https://www.kaggle.com/c/santander-customer-satisfaction
Lua-parser
Simple lua parser written in python with antlr4
RSOI-1-Dropbox
University task
RSOI-2-Guns
University task
RSOI-3-Guns
University task
Serious-Engine
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Simple-Gouraud-Shading
Realisation of Simple Gouraud Shading via visual studio, c++, opengl, glsl. First!
webgl-lessons
https://github.com/tparisi/webgl-lessons is now the officially maintained fork for this project