Dontsov Valentin's repositories

VoxelConeTracing

Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.

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DXMinimalApp

Minimal DirectX application. It's created for an internal lecture about GPU capabilities.

Satisfaction-solution

Solution for the contest https://www.kaggle.com/c/santander-customer-satisfaction

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Lua-parser

Simple lua parser written in python with antlr4

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master

master work

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RSOI-1-Dropbox

University task

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RSOI-2-Guns

University task

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RSOI-3-Guns

University task

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Serious-Engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

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Simple-Gouraud-Shading

Realisation of Simple Gouraud Shading via visual studio, c++, opengl, glsl. First!

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SimpleGL

Based on http://habrahabr.ru/post/248153/

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webgl-lessons

https://github.com/tparisi/webgl-lessons is now the officially maintained fork for this project

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