weapons disappear with reloadskin, or job clothing
SmithyDevelopment opened this issue · comments
when changing clothing, or using the illenium-appearance reloadskin command, everything falls off the characters back.
I tried adding the TriggerEvent("backitems:displayItems", true)
into the scripts to combat this but it didnt work.
Edit client.lua around line 856
RegisterNetEvent('fivem-appearance:client:reloadSkin', function()
if InCooldown() or CheckPlayerMeta() then
QBCore.Functions.Notify("You cannot use reloadskin right now", "error")
return
end
reloadSkinTimer = GetGameTimer()
local playerPed = PlayerPedId()
local health = GetEntityHealth(playerPed)
local maxhealth = GetEntityMaxHealth(playerPed)
local armour = GetPedArmour(playerPed)
QBCore.Functions.TriggerCallback('fivem-appearance:server:getAppearance', function(appearance)
if not appearance then
return
end
exports[resourceName]:setPlayerAppearance(appearance)
if Config.PersistUniforms then
TriggerServerEvent("fivem-appearance:server:syncUniform", nil)
end
playerPed = PlayerPedId()
SetPedMaxHealth(playerPed, maxhealth)
Wait(1000) -- Safety Delay
SetEntityHealth(playerPed, health)
SetPedArmour(playerPed, armour)
ResetRechargeMultipliers()
TriggerEvent("backitems:displayItems", false)
TriggerEvent("backitems:displayItems", true)
end)
end)
I can confirm this fix works. Thank you for the great find!