peter's starred repositories
human_dynamics
Project for paper "Learning 3D Human Dynamics from Video"
motion_reconstruction
Motion Reconstruction Code and Data for Skills from Videos (SFV)
VIBE-windows-no-gpu
This is a for of the original implementation, sharing so that anyone interested in using it on windows without a gpu in the system can run it
TheLastBattle
MOBA手游【最后一战】unity3d C++ mirror
Deep3dPortrait
Deep 3D Portrait from a Single Image
MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
MOBA_CSharp_Unity
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
scenescoop
A tool to describe the content of videos and suggest similar scenes in other videos/films.
footskate_reducer
[WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints