Mathias Parger's repositories
Unity-Sprite-Illuminator-Tutorial
Dynamic Lighting with SpriteIlluminator
amass
Data preparation and loader for AMASS
Chess-Challenge
https://youtu.be/iScy18pVR58
dabeschte.github.io
Personal Website
dae_fbx_to_bvh
Batch converter of .dae and .fbx files to .bvh with help of Blender.
docs
Mattermost documentation
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
sbnet
Sparse Blocks Networks
scikit-video
Video Processing in Python
mc-dc
Demonstration code for Marching Cubes and Dual Contouring
simple-HRNet-1
Multi-person Human Pose Estimation with HRNet in Pytorch
slayerPytorch
PyTorch implementation of SLAYER for training Spiking Neural Networks
STM
Video Object Segmentation using Space-Time Memory Networks
torchsearchsorted
Pytorch Custom CUDA kernel for searchsorted
trimesh
Python library for loading and using triangular meshes.