Nikita Struk's repositories
AlchemistsDisaster
First simple game catcher project powered on GDevelop game engine. Based on "Geometry Monster" game template.
C-Plus-Plus
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
code-with-codespaces-github-course
Github course on codespace usage
Code_Analysis_and_Refactoring_Task
Academical task for "Code Analysis and Refactoring" discipline.
deploy-to-azure-github-course
Github course on Azure platform deployment
DungeonThief_UE5.1.1
First person game stylized as medieval dungeon. Inspired by GameDev.TV course
free-programming-books
:books: Freely available programming books
GithubPortfolioSite
Portfolio site
magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
OpenGL_SolarSystem
2D solar system animated scene. Made using C++, OpenGL and GLFW.
review-pull-requests-github-course
Github course on reviewing pull requests.
skills-github-pages
My clone repository
test-with-actions-github-course
Github course on CI/CD
Unity_EggCatcher
Small academy game that I made as a task.
Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
xray-16-game-engine
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)