curiosity-inc / azure-kinect-dk-unity

Azure Kinect C# wrapper compatible both with Sensor SDK and Body Tracking SDK ant Unity sample project using it.

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xrami247 opened this issue · comments

Hey first off thank you so much for this!

Got it all working, now trying to get the latency down as much as possible. For me it seems to be about 100-200ms delay of the camera feed, any ideas of what can be done to bring it down as much as possible?

UPDATE:
Was tinkering with the script a bit and realized commenting out 'tracker.EnqueueCapture(capture)' is the real source of the issue. To my understanding thats probably the Body Tracking SDK using the DNN but still curious if theres any ways to improve perfomance :)

If you comment out the 'tracker.EnqueueCapture(capture)' command the code freeze. What did you commented out to improve the latency ?

@xrami247 I too was wondering if you had any tips for improving the framerate. Thanks in advance!