Arrows are not slowed down while in water
icejuice-enjoyer opened this issue · comments
Client version: Vanilla 1.12.2
Server OS: I found this bug on the US demo server, so I do not know
Expected behavior
Arrows and other projectiles should slow down after a few blocks while in water.
Actual behavior
When trying to shoot a fully-charged bow and arrow while submerged, the arrow flies underwater and has the exact same behavior as it would if you shot it in air.
It's #5036 duplicate and should be fixed on main branch. Someone must confirm it for fresh build.
I made the PR to solve this issue and i just tested it again. I think i should change the slowdown multiplier to slow more the arrow.
It seems to be more accurate with a ARROW_WATER_FRICTION of 20 instead of 50.