coreylowman / cudarc

Safe rust wrapper around CUDA toolkit

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Is there a way to get this to compile on a Mac?

JohnAllen opened this issue · comments

I mostly develop on a Mac and of course run CUDA code like cudarc on a linux machine with a GPU.

I am trying to compile my code on a mac though instead of having to push it to my linux machine.

Is there a way to do this? I started working on it and added cuda.h where this crate was looking for it, which surprisingly got me past that code-boss. The next boss is giving me missingas_device_ptr in implementation.

There is stuff like this which makes me think that it is possible: https://developer.nvidia.com/nvidia-cuda-toolkit-11_6_0-developer-tools-mac-hosts

So I'm just wondering is this possible at all to do?

Unfortunately no - nvidia doesn't support running on mac. Mac has their own special GPU library afaik

It's just compiling I mean, not actually running. @coreylowman