Dominik Jeurissen's repositories

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NetPlay

A LLM-powered agent for NetHack

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open_spiel

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

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Multivation

Research Project studying the effect of training RL-Agents on multiple intrinsic motivation types.

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Stratega

Documentation: https://stratega.readthedocs.io/en/latest/

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MortalRobots

Evolving robots to fight each other - Project for the IGGI Module GameDevelopment 2

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Curiosity

WIP - Reimplementation of "Curiosity-driven Exploration by Self-supervised Prediction"

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IGGI2023GameJam

Project for the IGGI Game Jam 2023

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RL_Algorithms

This repository contains many Reinforcement Learning algorithms that I've implemented over the years out of curiosity.

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AutoSubgoalMCTS_PTSP

Implementation of an MCTS algorithm that uses Quality Diversity to search much deeper than traditional algorithms.

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Treedepth-Pace-2020

A solver for computing a treedepth decomposition. Created for the PACE-Challenge 2020.

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MountainCar_TableQLearning

A simple example of discrete table Q-Learning for the OpenAI-Gym MountainCar Environment

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AndantinoBot

A bot for the game Andantino. Implemented for the course Intelligent Search & Games at Maastricht University.

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StarSunPuzzle

C# console application to solve the Star-Sun-Puzzle from the introduction day at Maastricht University.

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Console-Tetris

Tetris as an C# console application

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MandelbrotSet

A project to test MVVM with WPF

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SourceMerger

A Visual Studio Plugin that merges mutliple C# files into one.

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