coffeier's starred repositories
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
habitat-sim
A flexible, high-performance 3D simulator for Embodied AI research.
GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
numerical-mooc
A course in numerical methods with Python for engineers and scientists: currently 5 learning modules, with student assignments.
Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
blender-cli-rendering
Blender Python scripts for rendering images directly from command-line interface
neural-blend-shapes
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
ShadeSketch
Implementation of "Learning to Shadow Hand-drawn Sketches" CVPR 2020 (Oral)
geometry-processing-deformation
Deformation assignment for Geometry Processing course
The-last-time
Physically based renderer
opening-and-closing-surfaces
Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kesten and Alec Jacobson
knitsketching
Knit Sketching's open source implementation
As-Rigid-As-Possible
As Rigid As possible deformation algorithm
computer_graphics-Pathtrace
Realistic pathtracer implementation in C++ with depth of field, motion blur, mesh area light sampling, russian roulette (for faster ray termination), hair rendering and skin rendering (translucency)