cocos / engine-native

Native engine for Cocos Creator v2.x

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2.4.8 谷歌后台很多native中的memcpy报错

2666fff opened this issue · comments

` #00 pc 000000000001df08 /system/lib64/libc.so (memcpy+88)

#00 pc 00000000001d1044 /vendor/lib64/egl/libGLESv2_adreno.so (EsxVertexArrayObject::UpdateInternalVbos(EsxDrawDescriptor const*, unsigned int, EsxAttributeDesc const*)+1644)

#00 pc 000000000033840c /vendor/lib64/egl/libGLESv2_adreno.so (A5xVertexArrayObject::CalcVfdRegs(EsxDrawDescriptor const*, A5xVfdRegs*, int)+892)

#00 pc 0000000000350e54 /vendor/lib64/egl/libGLESv2_adreno.so (A5xContext::ValidateState(EsxDrawDescriptor const*)+1212)

#00 pc 000000000033d738 /vendor/lib64/egl/libGLESv2_adreno.so (A5xContext::HwValidateGfxState(EsxDrawDescriptor const*)+16)

#00 pc 0000000000115458 /vendor/lib64/egl/libGLESv2_adreno.so (EsxContext::ValidateGfxState(EsxDrawDescriptor const*)+1968)

#00 pc 000000000010c944 /vendor/lib64/egl/libGLESv2_adreno.so (EsxContext::DrawElementsInstanced(EsxPrimType, unsigned int, EsxPixType, void const*, unsigned int, int)+972)

#00 pc 0000000000836650 /data/app/com.coochef-jmyh_VMsQx7j7EPvs74_vQ==/lib/arm64/libcocos2djs.so (cocos2d::renderer::DeviceGraphics::draw(unsigned long, int)+704)`

native代码没改过, 用的纯原生.
基本上都是 DeviceGraphics::draw(unsigned long, int)+704 这一段