cnsoft / kbengine_cocos2d_js_demo

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

kbengine_cocos2d_js_demo

##This client-project is written for KBEngine(a MMOG engine of server) http://www.kbengine.org

##中文 Demo搭建文档,QQ交流群:16535321,论坛

##Releases

sources		: https://github.com/kbengine/kbengine_cocos2d_js_demo/releases/latest
binarys		: https://sourceforge.net/projects/kbengine/files/

##Start: 1. Download KBEngine(a MMOG engine of server): Download(KBEngine): https://github.com/kbengine/kbengine/releases/latest

	Build(KBEngine):
		http://www.kbengine.org/docs/build.html

	Installation(KBEngine):
		http://www.kbengine.org/docs/installation.html

2. Use git to get the plugin(client) and demo-assets(server):

	In the kbengine_cocos2d_js_demo directory:

	* Git command: git submodule update --init --remote

submodule_update1

	* Or use TortoiseGit(menu): TortoiseGit -> Submodule Update:

submodule_update2

	* Or manually get the plugin(client) and demo-assets(server)

		Download plugin(client):
			https://github.com/kbengine/kbengine_js_plugins/releases/latest
			unzip and copy to "kbengine_cocos2d_js_demo/cocos2d-js-client/plugins/"
			(Note: the need to modify the folder name as "kbengine_js_plugins")

		Download demo-assets(server):
			https://github.com/kbengine/kbengine_demos_assets/releases/latest
			unzip and copy to "kbengine/"  (The root directory server engine, such as $KBE_ROOT)

3. Copy "kbengine_cocos2d_js_demo\kbengine_demos_assets" to "kbengine\" root directory

demo_configure

##Configure Demo(Optional):

Change the login address:

	kbengine_cocos2d_js_demo\cocos2d-js-client\main.js
		args.ip = "127.0.0.1";
		args.port = 20013;

##Start the Servers:

Ensure that the "kbengine_cocos2d_js_demo\kbengine_demos_assets" has been copied to the "kbengine\" directory
	Reference:Start

Check the startup status:
	If successful will find log "Components::process(): Found all the components!".
	Otherwise, please search the "ERROR" keyword in logs, according to the error description to try to solve.
	(More: http://www.kbengine.org/docs/startup_shutdown.html)

Start server:
	Windows:
		kbengine\kbengine_demos_assets\start_server.bat

	Linux:
		kbengine\kbengine_demos_assets\start_server.sh

	(More: http://www.kbengine.org/docs/startup_shutdown.html)

##Start the Client:

1. We simply use python to build web service
	Download and Install http://www.python.org/ftp/python/3.3.4/python-3.3.4.msi

2. Excute the start_http_service.bat

3. Enter the game
	http://127.0.0.1

##Screenshots: screenshots1 screenshots2 screenshots3 screenshots4

About


Languages

Language:C++ 57.3%Language:JavaScript 21.9%Language:C 7.0%Language:Objective-C 6.9%Language:Java 2.5%Language:Objective-C++ 1.5%Language:Python 1.3%Language:CMake 0.9%Language:GLSL 0.2%Language:Shell 0.1%Language:C# 0.1%Language:Makefile 0.1%Language:PowerShell 0.1%Language:Lua 0.1%Language:HTML 0.0%