cmusphinx / pocketsphinx-unity-demo

Unity Demo

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Many false positives

Amanpradhan opened this issue · comments

Hello, I am trying to use pocketsphinx in unity for Keyword spotting. While the accuracy is good, there are a lot of false positives. How should I remove them? I have tried gradually changing the threshold but eventually it stops recogntising the actual word as well. Btw, I am testing it on Indian accent.

When I am trying to test the same model on wav files, the accuracy is really good. But when I try to use it in Unity, the accuracy is really poor. What can I do to improve it?

You can check log file stored on the device and dump raw audio to see what happens.