Group effects for purpose of correct stacking
cmrn opened this issue · comments
Cameron Moon commented
Some systems (e.g. Pathfinder) do not allow stacking of the same type of bonuses. Add the ability to give effects a "group", where only the highest bonus in a group will be applied to the stat.
Cameron Moon commented
Like #3, this needs some thought put into it before implementation. It will need to be clear to the user the purpose and mechanics of grouping effects together.