Chris Mathew (cmathew)

cmathew

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Chris Mathew's starred repositories

RSDKv4-Decompilation

A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)

Language:C++License:NOASSERTIONStargazers:927Issues:0Issues:0

RSDKv3-Decompilation

A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)

Language:C++License:NOASSERTIONStargazers:586Issues:0Issues:0

pokemonsnap

A WIP decomp of Pokemon Snap

Language:CStargazers:59Issues:0Issues:0

isle

A work-in-progress decompilation of LEGO Island (1997)

Language:C++Stargazers:1681Issues:0Issues:0

tmc

Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)

Language:CStargazers:631Issues:0Issues:0
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eldstar

Paper Mario realtime collision observer and dumper.

Language:C++License:NOASSERTIONStargazers:9Issues:0Issues:0

vu-spterrains

Modification for Battlefield 3 (using the Venice Unleashed framework) allowing the loading of singleplayer and coop maps into multiplayer.

Language:LuaStargazers:12Issues:0Issues:0

vu-all-gamemodes-in-all-maps

Modification for Battlefield 3 (using the Venice Unleashed framework) allowing the loading of any game mode into any map.

Language:LuaStargazers:8Issues:0Issues:0

CustomLevelLoader

CustomLevelLoader with keku645's custom maps.

Language:LuaStargazers:3Issues:0Issues:0

VU-Spec

VU mod offering standard spectator functionality

Language:LuaStargazers:4Issues:0Issues:0

VU-Mods

Various VU mods, big and small, that can be used for reference. Many of these are outdated and may not work or break in mysterious ways.

Language:LuaStargazers:20Issues:0Issues:0

vumm-cli

VU Mod Manager CLI

Language:GoLicense:MITStargazers:6Issues:0Issues:0

MapEditor

A realtime map editor mod for Venice Unleashed

Language:TypeScriptLicense:GPL-3.0Stargazers:74Issues:0Issues:0

CinematicTools

A tool for moving around the camera in different games to take pretty pictures

Language:C++Stargazers:83Issues:0Issues:0
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prime

A matching decompilation of Metroid Prime

Language:C++Stargazers:140Issues:0Issues:0
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ScriptHawk

A collection of Lua scripts and RAM watches for BizHawk.

Language:LuaLicense:MITStargazers:88Issues:0Issues:0

fast64

Blender based editor for scenes, meshes, and more in first-party N64 games

Language:PythonLicense:GPL-3.0Stargazers:271Issues:0Issues:0

sms

A decompilation of Super Mario Sunshine brought to you by a bunch of clever folks.

Language:AssemblyStargazers:124Issues:0Issues:0

swiss-gc

Swiss - The swiss army knife of GameCube homebrew

Language:CLicense:GPL-2.0Stargazers:1245Issues:0Issues:0

xqemu

Open-source emulator to play original Xbox games on Windows, macOS, and Linux

Language:CLicense:NOASSERTIONStargazers:626Issues:0Issues:0

dsoal

A DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft

Language:CLicense:LGPL-2.1Stargazers:349Issues:0Issues:0

le_quickbms_script_compendium

just in case you thought my "thread" at ZenHAX was way too bloated for what it actually is

Stargazers:16Issues:0Issues:0

mame

MAME

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gz

Ocarina of Time trainer

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c1

Port of Crash Bandicoot to C

Language:C++Stargazers:146Issues:0Issues:0

CrashEdit

Unofficial Crash Bandicoot 1/2/3 Level Editor

Language:C#License:NOASSERTIONStargazers:133Issues:0Issues:0

SIEdit

Tools for working with SI files.

Language:C++License:GPL-3.0Stargazers:126Issues:0Issues:0