Improve frame rate calculation
jfacorro opened this issue · comments
Juan Facorro commented
Use the same approach as Processing here:
frameRate = (frameRate * 0.9f) + (instantaneousRate * 0.1f);
Create drawings with code (heavily inspired in Clojure's Quil)
jfacorro opened this issue · comments
Use the same approach as Processing here:
frameRate = (frameRate * 0.9f) + (instantaneousRate * 0.1f);