clibequilibrium / EquilibriumEngine

Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.

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About License

ArnCarveris opened this issue · comments

commented

Hi.

Why it GPL but not MIT? it is big no no, it not possible get permission to use this engine in commercial project, I suggest change it, bc it scares a lot of potential contributors.

Hi.

Why it GPL but not MIT? it is big no no, it not possible get permission to use this engine in commercial project, I suggest change it, bc it scares a lot of potential contributors.

Hi. Why not?

GPL 2.0 perfectly allows for commercial use. Also Linux foundation software uses GPL 2.0 as well. Also if you are developing with GCC (which I did at the time) I had to license my software as GPL .

I like the license because it encourages others people to contribute back if they choose to use it in their projects.
If not, I do not mind they can still do private changes and state the changed only when they distribute binaries made with Equilibrium Engine,

I found this article helpful

Do you or your team has a need to have more permissive license?

Regarding GCC https://www.gnu.org/licenses/gcc-exception-3.1.en.html code compiled with it doesn't need to inherit the license.

Regarding GCC https://www.gnu.org/licenses/gcc-exception-3.1.en.html code compiled with it doesn't need to inherit the license.

Thank you !

You may contact me for custom licensing at clibequilibrium@gmail.com, closing the ticket for now.