ckosmic / sm64ex-ios

iOS/tvOS port of

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60FPS doesn’t work and save state support

DamnBoi706 opened this issue · comments

Describe the bug
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is it implemented in the current build yet? I saw you got 60FPS on Twitter video but it only run at 30FPS here on my iPhone 8 Plus here is it not powerful enough? I would love to know and also there is no option to manually save state the game could you implement that? and appreciate your work keep going!
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Expected behavior
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See that framerate indicator? Yeah it only run at 30FPS and yes it's accurate
Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Smartphone (please complete the following information):

  • Device: [e.g. iPhone 8Plus]
  • OS: [e.g. iOS 14.3 (taurine)]
  • Browser [e.g. stock browser, safari]
  • Version [e.g. 22]

Additional context
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You need to apply the 60 fps patch and rebuild: ./tools/ enhancements/60fps_ios.patch

Thank for the reply!