citizenfx / cfx-server-data

Data repository for CitizenFX servers.

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Playernames server memory usage

IsmaelJab opened this issue · comments

So after trying to diagnose why my server was eating more ram than usual in shorter amounts of time, I encounter the following in the serverside resmon :

image

This resource comes straight from the repo, I also do not use any kind of template nor have I even touched it at all, the server uses Onesync Infinity and has mptuner enabled, server had around 48 hours of uptime and was on artifact 4817 when the screenshot was taken. Ill happily provide some sort of dump or trace if needed.