Christopher Reed's starred repositories
ASCII-renderer
A 3D renderer in the terminal, using simple ASCII characters as pixels.
terminal-voxel-ray-tracer
Renders a voxel object to the terminal
RayTracerRS
Simple ray tracing application with ASCII/Console rendering written entirely in Rust. 🦀
ascii-ray-tracer
Basic ray-tracer in Go that renders to the console
ascii-raytrace
ray tracing on the command line
VoxelEngine
A voxel engine made with gl.h and pure C
VoxelEngine
Voxel Engine in C/C++ with opengl.
VoxelConeTracing
Source for my implementation of Voxel Cone Tracing as part of my master thesis.
Voxel-Cone-Tracing
Real Time Global Illumination With Voxel Cone Tracing
fpga_craft
A voxel game/Minecraft clone for the iCE40 UP5K FPGA
VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
VoxelSpaceSDL
Comanche's Voxel Space rendering algorithm written in C using SDL.
wolkenwelten-c
Fast-paced Multiplayer Voxel Survival Game in C, includes a custom Lisp dialect.