how to use
orangemn6 opened this issue · comments
how do i use this
build it in visual studio community and run it. Use my fix so that there are no build errors. The window borders are defined in GDI_drawing.cpp
if (math.WorldToScreen(entities.list[i].position_feet, math.screen, player.matrix, 800, 600) && entities.list[i].health > 0)
where 800 is the width and 600 is the height. Change to window size you want and run the exe.