Left and Right sound channels become swapped after ROM compilation.
JayroJones opened this issue · comments
Describe the bug
In the music section of GB Studio v3.2.0, I've made a music track that starts with the left channel first, switches to the right channel, and then proceeds to use both channels. But after compiling the project to a ROM, the left and right channels get swapped during compile. I reproduced it over and over without fail. I even tested on real hardware with headphones to rule out emulation error.
To Reproduce
Test out my example music project to see for yourself:
Music Test.zip
Expected behavior
I expect the compiled ROM to play the left channel first, and then the right, but it doesn't; It gets reversed during compiling.
Platform (please complete the following information):
- OS: Windows 10 (Latest updates installed)
- App version: GB Studio v3.2.0
Additional context
Just listen to the music in the tracker, and then compile the ROM and listen to it again. You'll see.