chrismaltby / gb-studio

A quick and easy to use drag and drop retro game creator for your favourite handheld video game system

Home Page:https://www.gbstudio.dev

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Left and Right sound channels become swapped after ROM compilation.

JayroJones opened this issue · comments

Describe the bug
In the music section of GB Studio v3.2.0, I've made a music track that starts with the left channel first, switches to the right channel, and then proceeds to use both channels. But after compiling the project to a ROM, the left and right channels get swapped during compile. I reproduced it over and over without fail. I even tested on real hardware with headphones to rule out emulation error.

To Reproduce
Test out my example music project to see for yourself:
Music Test.zip

Expected behavior
I expect the compiled ROM to play the left channel first, and then the right, but it doesn't; It gets reversed during compiling.

Platform (please complete the following information):

  • OS: Windows 10 (Latest updates installed)
  • App version: GB Studio v3.2.0

Additional context
Just listen to the music in the tracker, and then compile the ROM and listen to it again. You'll see.