Android / Xamarin Platform Support
ejamshidiasl opened this issue · comments
is there any way to use with xamarin? (run on android)
Hi,
What have you tried? What roadblocks are you hitting? We would love to support Android/Xamarin however we are not familiar with the Xamarin/Android C# build process, particularly with native libraries.
If you could point us in the direction of some good documentation, that would be greatly appreciated
Definitely not qualified for this but this might be useful.
I personally don't think Xamarin is the right way to go with this, you might have better luck porting your code over to C++ if the challenge is not too great :)
@anggape Hi, can you write a guide on how to set up raylib-cs to run on Android?
sorry for slow response, i think i accidentally deleted the previous implementation while ago, but i reimplement it again here https://github.com/anggape/Raylib-cs/tree/android
@sdb7 if you use Raylib-cs.Native
from master branch it does not include android native libraries until #186 finished, you need to manualy download Raylib-cs.Native.[SOME_VERSION].nupkg
from github artifacts, use https://github.com/anggape/raylib-cs-samples if you want to try, and please give feedback since its an experimental
Decided to change Raylib-cs.Android to Examples.Android. Easier to maintain as an example rather than a package. @anggape Could use help getting it to work the same as your samples project.
Closing in favour of using #144 to track platform support instead.