chrisdill / raylib-cs

C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

Home Page:http://www.raylib.com/

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[Feature] Repackage Raylib-cs.

MrScautHD opened this issue · comments

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  • The issue is specific to Raylib-cs and not raylib
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  • My code has no errors or misuse of Raylib-cs

Issue description

Greetings,

I propose repackaging Raylib-cs to incorporate significant features currently absent in version 5.0. These include support for new animation formats and the integration of the Glad class into the .dll, enabling the utilization of OpenGL with Raylib-cs. Regrettably, the forthcoming update is not expected in the immediate future.

The Raylib-cs package is for official releases of raylib. If the features are not available in raylib 5.0 then you will need to build the version of raylib that has the features yourself to use them.

@MrScautHD Is this in relation to this conversation?

If so, then what you are looking for is for Raylib-cs to support the development releases of raylib

To start this, change the TargetRaylibTag in Raylib.cs/Build.props and update/implement any changes in Raylib.cs/interop/raylib.cs