(make-fbo) with no arguments doesn't seem to work
azimut opened this issue · comments
NCM commented
This is on git master. I read on the documentation that it depends on the GL version, but the error is unclear if that's the case for me.
(make-fbo)
The index 0 is too large.
[Condition of type SB-KERNEL:INDEX-TOO-LARGE-ERROR]
Restarts:
0: [RETRY] Retry SLIME REPL evaluation request.
1: [CONTINUE] Livesupport: Continue
2: [CONTINUE] Livesupport: Continue
3: [RETRY] Retry SLIME REPL evaluation request.
4: [*PROCESS-INPUT] Continue reading input.
5: [ABORT] Return to SLIME's top level.
--more--
Backtrace:
0: (ELT NIL 0)
1: (MAKE-VIEWPORT NIL (0 0))
Locals:
ORIGIN = (0 0)
RESOLUTION = NIL
2: (CEPL.FBOS::HANDLE-EMPTY-FRAMEBUFFER #<FBO :UNINITIALIZED> NIL)
Locals:
ARGS = NIL
DIMENSIONS = (681 726)
FBO-OBJ = #<FBO :UNINITIALIZED>
3: (MAKE-FBO)
Locals:
FBO-OBJ = #<FBO :UNINITIALIZED>
FUZZY-ATTACH-ARGS = NIL
[~] > glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Version: 18.2.2
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.2
OpenGL core profile shading language version string: 4.50
OpenGL version string: 3.0 Mesa 18.2.2
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.2.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
EDIT: it works if i provide dimensions to make-fbo
Baggers commented
Well that's a rubbish error :p thank you for reporting it