windbylocus (CannonTang)

CannonTang

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windbylocus's repositories

XbimGeometry

XbimGeometry contains the CLR interop libraries and the c++ engine used to compute the 3D geometry of models.

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UnityGLTF

Runtime glTF 2.0 Loader for Unity3D

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TimeLimiter

Unity Offline Time Limiter, using AES algorithm to encrypt time cache data. 离线时间限制器,使用AES算法加密时间缓存数据

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InVideo

基于UE4实现的rtsp的视频播放插件

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IfcOpenShell

Open source IFC library and geometry engine

License:LGPL-3.0Stargazers:0Issues:0Issues:0

CrystalNodes

Beautify the unreal editor graph nodes.

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UniWindowController

Makes your Unity window transparent and allows files dropping

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coturn

coturn TURN server project

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UnityRenderStreaming

Streaming server for Unity

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Self-driving-vehicle

Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.

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UnityMarkdownViewer

A markdown viewer for unity

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winsw

A wrapper executable that can run any executable as a Windows service, in a permissive license.

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UniHacker

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

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UniWinApi

Windows API collection for Unity

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AssetBundles-Browser

Editor tool for viewing and debugging asset bundle contents before and after builds

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Unity_URP_DepthMapShader

This a Unity URP shader for use DepthShader to make 2d pic having 3d view

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Pcx

Point cloud importer & renderer for Unity

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Splatoon-Ink

Recreating the Ink System from Splatoon

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UnityOctree

A dynamic, loose octree implementation for Unity written in C#

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ImpostorBaker

UE4 Plugin for generating Impostors for static meshes

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SandTest

A sand 'physics' demo in Unity

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UnityAspectRatioController

Unity script to enforce window aspect ratio for standalone Windows 32/64bit builds.

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