cadop / dhart

A library for Navigation Graphs, Visibility, Raycasting and other features for Design Humans Analysis RoboTics (DHART).

Home Page:https://cadop.github.io/dhart/

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OBJ loader assuming triangles

cadop opened this issue · comments

commented

There is an assumption of triangles, can cause issues later for bvh.

num_faces += shapes[s].mesh.indices.size() / 3;

Need to double check we never get here without converting to triangles

void IndexRawVertices(