Vincent Alix-Joly's repositories
boids-gpgpu
Reimplementing the Boids algorithm in 3D with OpenGL compute shaders
Calc--
Petit projet de calculatrice utilisé pour apprendre C++20, cmake, et google test
ElemEnsions
Creative Jam 2022 Équipe 4 project
FizzBuzzShenanigans
Playing around with C++'s exclusive features using the most well-known kata
foxtrot
The all-in-one Bevy 3D game template.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
rusty-roguelike
Roguelike made in Rust with Bracket and Legion ECS, and with the guidance of the Hands-on Rust book.
snake-gl
Implementing snake with Flecs and OpenGL
hello-gl
Toying around to learn OpenGL
MagiskOnWSA
Integrate Magisk root and Google Apps (OpenGApps) into WSA (Windows Subsystem for Android)
MTI812-DepthCtor
3D capture and export using ARCore position and depth info. Adapted from Google's ARCore Unity samples
vscode-jest
The optimal flow for Jest based testing in VS Code