burkap / denden

game development framework written for fun

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denden game engine

Denden is a game development framework written for fun. It's basically my playground project for testing things like modern c++ features and software design patterns. However, this does not mean that this framework is incapable of producing a real game (albeit an ugly one). To prove this, I plan to add some examples of playable games written using this framework in the future.

A work in progress documentation can be found in docs/ folder (as pdf) or in github wiki (as web page)

Videos

NOTE

Because the GIF format has this limitation, videos stutter a lot. In reality, all the visuals are rendered in real time at over 120FPS.


First person view POC Physics Simulation
Specular Lightning (footage from early development)

Screenshots

Multiple light sources Debug GUI
Blinn-Phong reflection Wireframe

Thirdparty

  • glfw
  • glew
  • assimp
  • bullet3
  • imgui
  • stb

About

game development framework written for fun

License:MIT License


Languages

Language:C 76.2%Language:C++ 21.7%Language:GLSL 1.4%Language:Makefile 0.7%Language:Shell 0.0%