#Hello, world! This is a roguelike.. Well, it's starting to look like one, anyway.
#Implemented so far - Functional enemies, very basic AI - Items you can pick up - Very basic combat system
#Controls - Numpad for movement, 5 stands still - 'g' to pick stuff up - F5 for quicksave - F9 to quickload
#Building ##You'll need: - A compiler with C++11 support - SDL2 and SDL2TTF installed - Libconfig installed - CMake - Some TTF font for the graphics
##Steps:
git submodule init && git submodule update; #To download my SDL2 wrapper class
mkdir build && cd build;
cmake .. && make;
If you get linker errors about undefined references, try running cmake .. && make
one more time. Not sure why this is sometimes required.