btzr-io / pusher-websocket-godot

Pusher Channels Client for Godot

Home Page:https://pusher.com/channels

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Reconnect mechanism

btzr-io opened this issue · comments

See: https://pusher.com/docs/channels/using_channels/connection/#available-states

Connecting: All dependencies have been loaded and Channels is trying to connect. The connection will also enter this state when it is trying to reconnect after a connection failure.

Unavailable: The connection is temporarily unavailable. In most cases this means that there is no internet connection. It could also mean that Channels is down, or some intermediary is blocking the connection. In this state, pusher-js will automatically retry the connection every 15 seconds.