brombaut / game-of-life

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🚧WIP🚧 - Conway's Game of Life

Live site available at https://brombaut.github.io/game-of-life/

TODOs

  • Mobile styles
  • Add dropdown (or drop up) to select default grids
  • Fix slider speed issues (not running on slide, timing seems off)

A weekend project I did to do a quick refresh and practive with TypeScript and frontend work. I had originally learned about Conway's Game of Life from the Computerphile Video, and always thought it would be a cool little project to build.

Rules

The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.

The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead (or populated and unpopulated, respectively). Every cell interacts with its eight neighbours, which are the cells that are horizontally, vertically, or diagonally adjacent.

At each step in time, the following transitions occur:

  1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.
  2. Any live cell with two or three live neighbours lives on to the next generation.
  3. Any live cell with more than three live neighbours dies, as if by overpopulation.
  4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

Read more here.

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Language:TypeScript 53.8%Language:Vue 41.9%Language:HTML 1.8%Language:JavaScript 1.4%Language:SCSS 1.2%