Improve CPU/PPU timing correlation
brianbennett opened this issue · comments
Brian Bennett commented
Once using a BRAM framebuffer, try to get CPU and PPU timings to exact match of original NES.
FPGA-based Nintendo Entertainment System Emulator
brianbennett opened this issue · comments
Once using a BRAM framebuffer, try to get CPU and PPU timings to exact match of original NES.