boul2gom / Cerberus

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The Minecraft Anticheat System is a web-based application designed to help server administrators manage and prevent cheating behaviors within their Minecraft servers. It provides tools for monitoring player activity, detecting suspicious behavior, and enforcing penalties for cheating.

Key Features:

User Authentication and Authorization:

Implement user authentication using a combination of email/password or OAuth. Define different roles and permissions for server administrators, moderators, and regular users. Player Monitoring and Logging:

Utilize SurrealDB to store player data, including login/logout timestamps, player movement patterns, block interactions, and PvP interactions. Implement a logging system to track suspicious behavior, such as fast movement, unnatural resource gathering, or combat anomalies. Real-time Analysis and Alerts:

Develop algorithms to analyze player behavior in real-time and detect potential cheating activities. Send alerts to server administrators or moderators when suspicious behavior is detected, allowing them to investigate further. Ban Management:

Provide an interface for server administrators to review flagged players and apply bans or warnings. Store ban records in SurrealDB, including ban reasons, duration, and evidence of cheating. Appeal System:

Implement a mechanism for banned players to appeal their bans, providing evidence or explanations for their actions. Allow server administrators to review ban appeals and make decisions accordingly. Configuration and Customization:

Allow server administrators to configure anticheat settings, such as sensitivity thresholds for detection algorithms and penalties for cheating. Provide customization options for logging formats and alert notifications. Dashboard Interface:

Develop a modern and intuitive dashboard interface using Next.js and Tailwind CSS. Display real-time statistics, such as the number of active players, detected cheats, and recent ban actions. Technologies:

Frontend: Next.js, React, Tailwind CSS Backend: Node.js, Express.js Database: SurrealDB ORM: PrismaORM Real-time Communication: WebSockets (for real-time alerts and updates) Authentication: OAuth (e.g., OAuth2 with Google or GitHub) or JWT-based authentication Additional Considerations:

Ensure data privacy and security by encrypting sensitive information and implementing proper access controls. Implement rate limiting and other anti-DDoS measures to protect the application from malicious attacks. Regularly update and maintain the system to adapt to new cheating techniques and Minecraft updates. By building this Minecraft Anticheat System, you'll not only improve your skills with Next.js, SurrealDB, and PrismaORM but also contribute to enhancing the gaming experience for Minecraft server communities by providing a more fair and secure environment.

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