Boondorl's repositories
Universal-Weapon-Sway
Adds universal weapon swaying for weapons in GZDoom
Quake-Reignited
A gameplay mod for Quake that seeks to improve combat flow and enhance its monster AI
Tracer-Bullets
Tracer-based movement solution for bullets in GZDoom.
Weapon-Scopes
Adds scopes that respect weapon animating to GZDoom
Damage-Numbers-Plus-Plus
HUD-based damage number pop ups for GZDoom
Demon-Souls
A mod for GZDoom that adds an optional in-universe save mechanic
Hexen-Reforged
Total gameplay overhaul for Hexen made for GZDoom
Magazine-Weapons
Adds support for magazine-based weapons in GZDoom
Third-Person-Camera
Enhanced third person camera for GZDoom
AnimationLibrary
Animation library for GZDoom
Custom-Menu-Tutorial
Example meant to highlight how to workaround hardcoded ZDoom menus
dhewm3-sdk
An SDK to create Mods for dhewm3
Dual-Wielding
GZDoom library that allows different weapons to be dual wielded
gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
UltimateDoomBuilder
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 by CodeImp (see — http://doombuilder.com)