Chad's starred repositories
FantasyMapGenerator
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
ShaderPipe
Sandbox for experiments with GLSL and Google's Mediapipe, based on Three.js and React.js with Material-UI
shadertoy-react
6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
Realtime_PyAudio_FFT
Realtime audio analysis in Python, using PyAudio and Numpy to extract and visualize FFT features from streaming audio.
MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
magnetron-GET3D
✭ MAGNETRON ™ ✭: for making IMAGINATION PROXIA.
AssetLibraryTools
Blender addon to help with managing assets for the asset browser
graphics-snippets
Shading techniques and GLSL snippets
NeonBuidl_BoothSamples
Booth Samples
aigamedevtoolkit-starter-demos
Demos intended to be run with AI GameDev Toolkit (separate download)
Interactive-3D-Bunny
Playing with Blender and ThreeJs to enhance the login experience
ThreeJS-Avatar-Controller
ThreeJS Character Controller - OOP Approach based on SimonDev Tutorials
blender-qrn
Blender Add-on to Assign a Fixed Width to Selected Nodes
ReadyPlayerMe-Blender-Tools
A collection Blender tools for helping explore the Ready Player Me API
import-G-code
Imports G-code files into Blender 2.80+ as a collection of layers which can then be animated or exported.
seut-assets
Asset files for the Blender addon Space Engineers Utilities
blender-loom
image sequence rendering, encoding and playback
FastPBR
Fast PBR Viewport Render is a tool that lets you fetch curvature, AO, normal maps, transparency, matID and height from the camera youre currently looking through or directly from your viewport. It uses Blenders "Render viewport" operator which renders pretty much exactly what you see on screen or what the camera you are looking through currently has within frame. Therefore its extremely flexible as "what you see is what you get" and as you can use it ANYWHERE to render ANY sort of geometry or scene. It works by modifying your render settings and renderer (it uses Eevee and workbench for maximum performance), it can render out several 4K maps in the matter of seconds, making it versatile and useable for projects where you need to do a lot of rendering (and hence cant afford any time lost for waiting). It also comes equipped with a flexible, configurable and automatic file naming and folder hierarchy system that lets you move and name your images wherever you want based on custom & automatically generated variables that describes your images.
Blender-Code-Examples
Образцы кода для скриптов и аддонов с пояснениями
openai-cookbook
Examples and guides for using the OpenAI API
blender-batch-import-wavefront-obj
Import multiple OBJ files, their UV's and materials