DongJiangLong (BlackFertilizer)

BlackFertilizer

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DongJiangLong's repositories

ScriptableObject-Architecture

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

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UnityQuadTree

QuadTree implementation for Unity

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project-based-learning

Curated list of project-based tutorials

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PhysicsExamples2D

Examples of various Unity 2D Physics components and features.

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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ET

Unity3D Client And C# Server Framework

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MassiveShooting

Projectile GPU instancing system w/ Unity Job System

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UnityGameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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InfinityScroll

These script will make your UnityGUI ScrollRects scroll infinitely. I used the HorizontalLayoutGroup and VerticalLayoutGroup components to display my UI elements.

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twemoji

Emoji for everyone. https://twemoji.twitter.com/

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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emoji-images

📎 Images (200x200) of all emojis in Unicode v13.1.

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TowerDefense-GameFramework-Demo

基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo

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ReferenceFinder

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

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Masuit.Tools

包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载和FTP客户端,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!

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luban

你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.

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RestSharp

Simple REST and HTTP API Client for .NET

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

License:MITStargazers:0Issues:0Issues:0

UnityCsReference

Unity C# reference source code.

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com.unity.localization

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 Use the Localization package to easily configure localization settings for your application.Add support for multiple languages and regional variants, including:• String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.• Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.• Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.• Import and export localization data to XLIFF, CSV and Google Sheets.Add localization to your projects using the Localization package to help make your applications more accessible to a wider audience.

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RTLTMPro

Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

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UnityHotfixDemoAddressableAndILRuntime

一个基于ET框架4.0版本的热更演示Demo。热更解决方案使用Addressable和ILRuntime

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Animation-Instancing

This technique is designed to instance Characters(SkinnedMeshRender).

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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Unity-QuickSheet

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

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ComponentAutoBindTool

0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。

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UnityNativeEdit

Unity Native Input Plugin for both iOS and Android (Unity UI compatible)

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UniversalShaderExamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

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