leo liu's repositories
CF-Workers-SUB
这个是一个通过 Cloudflare Workers 搭建,将你任意节点与多个订阅汇聚成专属于你的订阅链接
dev
Press the . key on any repo
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
hosts
镜像:https://coding.net/u/scaffrey/p/hosts/git
HTFramework
Unity HTFramework, a rapid development framework of client to the unity.
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
NavMeshComponents
High Level API Components for Runtime NavMesh Building
Newbe.Mahua.Framework
本SDK为实现QQ机器人平台的大一统,支持多种机器人平台:酷Q、MyPCQQ、CleverQQ、QQLight等
poolManager
学习poolmanager
property-drawer-collection
カスタムプロパティの作品集
READ-EXCEL
unity 自动读取转存 excel 到scriptobject
U3dStudyCase
First create
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
UnityEditorEx
UnityEdiorEx
UnityStudio
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.