GUT doesn't work with version 4.3 beta 1. Invalid call. Nonexistent function 'reload' in base 'GDScript'
Ughuuu opened this issue · comments
Dragos Daian commented
Versions
(list all versions where you have replicated the bug)
- Godot: 4.3 beta 1
- GUT: Latest
- OS: macos
The Bug
GDScript error:
Debugger Break, Reason: 'Invalid call. Nonexistent function 'reload' in base 'GDScript'.'
Steps To Reproduce
Happens in GUT when running tests with:
"args": [
"-d",
"-s",
"--path",
"${workspaceFolder:godot-project}",
"addons/gut/gut_cmdln.gd"
]
Dragos Daian commented
Related to godotengine/godot#92610 . Sorry just now saw there was an issue on Godot side.
Butch Wesley commented
Good find. It looks like they have a fix, but this should remain open until implemented since it breaks all doubling in GUT.
Butch Wesley commented
Still there in Godot Engine v4.3.beta2.official.b75f0485b
Butch Wesley commented
I tested the PR to fix this and it worked.
Butch Wesley commented
The fix was merged, but it sounds like they need to review it more. I'm going to leave this open until the next beta release.