Bilal ARIKAN (bilal-arikan)

bilal-arikan

Geek Repo

Location:Istanbul

Home Page:https://www.bilalarikan.com/

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Bilal ARIKAN's starred repositories

LimbHacker

Limb Hacker cuts skinned mesh characters in Unity3D.

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ozz-animation

Open source c++ skeletal animation library and toolset

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UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files

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UnityRuntimeInspector

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

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UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

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libmmd-for-unity

A library for loading mikumikudance files at runtime in Unity 3D.

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face-nn

游戏捏脸,基于神经风格迁移框架生成逼真人脸

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MiraikomachiUnity

Miraikomachi for Unity

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OpenSeeFace

Robust realtime face and facial landmark tracking on CPU with Unity integration

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3d-pose-baseline-vmd

Openposeの2D人間骨格データから3D関節データを生成し、その関節データを出力します。

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BVHTools

BVH Tools for Unity

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3d-pose-baseline

A simple baseline for 3d human pose estimation in tensorflow. Presented at ICCV 17.

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ProceduralToolkit

Procedural generation library for Unity

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Ultra-Light-Fast-Generic-Face-Detector-1MB

💎1MB lightweight face detection model (1MB轻量级人脸检测模型)

Language:PythonLicense:MITStargazers:7117Issues:0Issues:0

DeepImage-an-Image-to-Image-technology

DeepNude's algorithm and general image generation theory and practice research, including pix2pix, CycleGAN, UGATIT, DCGAN, SinGAN, ALAE, mGANprior, StarGAN-v2 and VAE models (TensorFlow2 implementation). DeepNude的算法以及通用生成对抗网络(GAN,Generative Adversarial Network)图像生成的理论与实践研究。

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makehuman

This is the main repository for the MakeHuman application as such.

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scrcpy

Display and control your Android device

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AI4Animation

Bringing Characters to Life with Computer Brains in Unity

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seurat

Seurat is a scene simplification technology designed to process very complex 3D scenes into a representation that renders efficiently on mobile 6DoF VR systems.

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ALVR

ALVR is an open source remote VR display for Gear VR and Oculus Go. With it, you can play SteamVR games in your standalone headset.

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code

Code for the book "Mastering OpenCV with Practical Computer Vision Projects" by Packt Publishing 2012.

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DeepMimic

Motion imitation with deep reinforcement learning.

Language:C++License:MITStargazers:2247Issues:0Issues:0

deepcolor

Automatic coloring and shading of manga-style lineart, using Tensorflow + cGANs

Language:PythonStargazers:552Issues:0Issues:0

proSR

Repository containing an independent implementation of the paper: "A Fully Progressive Approach to Single-Image Super-Resolution"

Language:PythonLicense:GPL-3.0Stargazers:930Issues:0Issues:0