biasmv / pv

WebGL protein viewer

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Drawing pocket surfaces given a list of pocket residues

JimSEOW opened this issue · comments

Is it possible to use the geometry features provided by this framework to draw pocket surfaces shown below (given a list of pocket residues)?
https://www.cgl.ucsf.edu/chimera/docs/UsersGuide/pockets.png

Sorry for the late reply. No, currently there is no support for rendering surfaces. Adding support for generating the surfaces will require some time. But it would be simple to add functionality to just draw pre-generated surfaces. Would that work for you as well? You just need a way to generate the geometry on the server.

Best,
Marco