bfrymire / crispy

Unit testing framework built in GML for GameMaker LTS 2022+

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Move class variable init and setting above static method variables

bfrymire opened this issue · comments

There's currently a Feather bug where GM2043 will warn you that you're trying to access a variable outside of its scope if the variable is a method variable and defined later in the struct.

To make the constructor code cleaner, when this bug is fixed, move all of the variable initialization to the top of the constructor.

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