betalars / line-renderer

Making a Plugin out of the Godot 4.0 fork of the a line renderer by dbp8890.

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Does not generate Tangents and Normals

betalars opened this issue · comments

If you'd want to use normal maps for a line rendered object, that currently is not possible, due to the mesh being generated without normals.

FIX: will use SurfaceTool instead of ImmediateMesh to generate the geometry with normals and tangents.