besteon

besteon

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Stockfish

A free and strong UCI chess engine

Language:C++License:GPL-3.0Stargazers:11391Issues:0Issues:0

Venom

Venom is a library that meant to perform evasive communication using stolen browser socket

Language:C++License:GPL-3.0Stargazers:370Issues:0Issues:0

pokepaste

A pastebin for competitive Pokemon

Language:GoLicense:BSD-3-ClauseStargazers:104Issues:0Issues:0

pokemon-showdown-client

The client for Pokémon Showdown

Language:PHPLicense:AGPL-3.0Stargazers:555Issues:0Issues:0

Pokemon-Showdown-Dex

Pokémon Showdown's Pokédex

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pikalytics-calc

Open source repository for Pikalytics' Damage Calculator.

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ps

Modular Pokémon Showdown

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damage-calc

Pokemon games damage calculator

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mc2

Minecraft but faster - C++ & OpenGL

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UnityComputeBufferExample

A simple example of using a compute buffer in a vertex-fragment shader (i.e. not in a compute shader)

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dots-blockworld

A block world prototype using Unity DOTS and ECS. Because someone had to do it.

Language:C#License:MITStargazers:136Issues:0Issues:0

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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Voxel-Engine-with-Unity-DOTS

Experimental project with Unity DOTS.

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Noisy-Nodes

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

Language:HLSLLicense:WTFPLStargazers:443Issues:0Issues:0

CubeMegaMod

A large CubeWorld mod in development

Language:C++License:MITStargazers:51Issues:0Issues:0

Cube-World-Mod-Launcher

A mod launcher for Cube World which provides callbacks for events. Note that this repository is no longer being maintained and an updated fork exists at https://github.com/thetrueoneshots/Cube-World-Mod-Launcher

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FastNoise2

Modular node graph based noise generation library using SIMD, C++17 and templates

Language:C++License:MITStargazers:1005Issues:0Issues:0

binary-greedy-meshing

Demo(outdated): https://www.youtube.com/watch?v=LxfDmF0HxSg

Language:CLicense:MITStargazers:147Issues:0Issues:0

VloxyEngine

Performance oriented voxel engine for unity.

Language:C#License:MITStargazers:99Issues:0Issues:0

Code-A-Game-Like-Minecraft-In-Unity

Project files for a Youtube tutorial series on coding a game like Minecraft in Unity.

Language:C#Stargazers:300Issues:0Issues:0

MarchingCubesComputeShader

An implementation of the Marching Cubes algorithm using an OpenGL compute shader.

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Marching-Cubes-On-The-GPU

A implementation of the marching cubes algorithm on the GPU in Unity.

Language:C#License:MITStargazers:292Issues:0Issues:0

GreedyMesh

Greedy meshing for complex voxel data

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FarPlaneTwo

Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)

Language:JavaLicense:NOASSERTIONStargazers:1450Issues:0Issues:0

OpenSimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex.

Language:JavaLicense:CC0-1.0Stargazers:563Issues:0Issues:0