besteon's starred repositories
pokemon-showdown-client
The client for Pokémon Showdown
Pokemon-Showdown-Dex
Pokémon Showdown's Pokédex
pikalytics-calc
Open source repository for Pikalytics' Damage Calculator.
damage-calc
Pokemon games damage calculator
UnityComputeBufferExample
A simple example of using a compute buffer in a vertex-fragment shader (i.e. not in a compute shader)
dots-blockworld
A block world prototype using Unity DOTS and ECS. Because someone had to do it.
Voxel-Engine-with-Unity-DOTS
Experimental project with Unity DOTS.
Noisy-Nodes
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
CubeMegaMod
A large CubeWorld mod in development
Cube-World-Mod-Launcher
A mod launcher for Cube World which provides callbacks for events. Note that this repository is no longer being maintained and an updated fork exists at https://github.com/thetrueoneshots/Cube-World-Mod-Launcher
FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
binary-greedy-meshing
Demo(outdated): https://www.youtube.com/watch?v=LxfDmF0HxSg
VloxyEngine
Performance oriented voxel engine for unity.
Code-A-Game-Like-Minecraft-In-Unity
Project files for a Youtube tutorial series on coding a game like Minecraft in Unity.
MarchingCubesComputeShader
An implementation of the Marching Cubes algorithm using an OpenGL compute shader.
Marching-Cubes-On-The-GPU
A implementation of the marching cubes algorithm on the GPU in Unity.
GreedyMesh
Greedy meshing for complex voxel data
FarPlaneTwo
Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
OpenSimplex2
Successors to OpenSimplex Noise, plus updated OpenSimplex.