DemoRenderer MeshCache doesn't always let go of old allocations
RossNordby opened this issue · comments
Particularly visible with multimillion triangle meshes. Leads to a crash if iterated.
Pure C# 3D real time physics simulation library, now with a higher version number.
RossNordby opened this issue · comments
Particularly visible with multimillion triangle meshes. Leads to a crash if iterated.