CSCI 364 Artificial Intelligence Cole Peppis, Benjamin Stern, and Matt Swinton This directory should include all of the files necessary to run our project. If you desire to change the parameters, such as board size, number of animals, select the gameManager object in the scene hierarchy section of Unity's GUI. The parameters can then be changed via the object inspector tab. If you wish to change any of the characteristics of the animals, you can select their prefabs from the Assets/Resources/Prefab folder in the project tab, and change their parameters via the object inspector tab as well. Matt wrote most of the Buffalo script, Cole wrote most of the Wolf script, and Ben wrote most of the genetics and reproduction code, but we all helped to write the majority of the project. We have adhered to the Honor Code in this project.