Junghoon Choi (be9904)

be9904

Geek Repo

Company:@XREAL-SNU

Location:Seoul, Korea

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Junghoon Choi's repositories

Compute-Shaders

Compute shader practice in Unity

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scre

Scripted Rendering in Unity

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BoatAttack

Demo Project using the Universal RP from Unity3D

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BoidComputeShader

Boid implementation using Compute Shader

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Liminal-Space

A short animation made with Unity

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toyfactory

DTx prototype for diagnosing ADHD

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com.unity.toonshader

Unity Toon Shader ( in progress )

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ComputeMarchingCubes

[Unity] GPU-optimized marching cubes isosurface reconstruction

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cpp

c++ playground

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DOTS-training-samples

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

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gptmusic

Music App using ChatGPT API

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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infer

A static analyzer for Java, C, C++, and Objective-C

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mazerunner

Maze Game in Android

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MegaMocapVR

A SteamVR powered mocap solution for Unreal Engine

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Mesh

Procedural mesh samples with different topology

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pyre-check

Performant type-checking for python.

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raytracing

practice with ray tracing in one weekend

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Smrvfx

Skinned mesh sampling with VFX Graph

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Textures

Samples of how textures can be used with shaders in Unity

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Unity3D-CG-programming

Various shaders.

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UnityCsReference

Unity C# reference source code.

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Volumetric-Light

Custom renderer feature test in URP

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wordle

Wordle Game in Android

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Workshop

Graphics Workshop Demos

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